Thursday, November 10, 2011

And More Final Ideation Process

http://www.guillelopez.com/arduino_sensor_ultrasonic_mp3/
What if I picked up the presence of people around different floors of the art building, or even third floor, and depending on where the person's presence was picked up, it would correspondingly play a specific sound or indicator for the specific space.

What's the point? I suppose it's a lot about thinking of presence in space and a weird desire to know what's going on all the time...sort of going with current cultural trends with the smartphones and the tweets and the facebooks, etc...just not sure if this is where I want to stop and focus.

Wireless programming: http://www.coolcircuit.com/gadgets/2008/07/16/programming-arduino-wirelessly/
Handy Website with lots of cool projects: http://www.coolcircuit.com/gadgets/category/arduino/page/9/
Virdual Midi drum, could make a whole wall or floor: http://www.coolcircuit.com/gadgets/2008/02/20/virtual-electronic-drum-midi-interface-for-mac-os-x/

This would be super neat as a way to show data. What sort of data...not sure yet...
http://www.nerdkraft.com/?p=132
http://hackaday.com/2011/07/19/analyzing-tvs-talking-heads-with-processing/
Pure fun: http://hackaday.com/2011/09/27/toilet-paper-printer-made-from-scrap-parts/
Backup sites: 
http://hackaday.com/category/arduino-hacks/page/38/
http://www.instructables.com/tag/type-id/category-technology/channel-arduino/?&offset=18

Ok ok....what if I could control video using kinect. Walk (start video), stop (stop video) and then pan around the image to explore the space.
Yes.
That is what I would like to do. NOW to coordinate myself. Reference back to the guy who used huge, hi-def images and the hand motions read through a kinect responding like they do on most smart phones. Like this guy but interactive videography: http://www.pcworld.com/article/239627/gigapixel_hack_makes_photos_more_interactive.html



Video inputish:
http://homepage.mac.com/dave_chatting/arduinoeyeshield/
http://nootropicdesign.com/ve/
http://www.arduino.cc/playground/Main/InterfacingWithHardware

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