HOWEVER, It did show me the value of using an outside power source for motors. That was basically my issue all along, duh. I think I may be able to use regular code for less, but still a few, motors.
Here's my plan for the parts layout:
LIGHTS: Long breadboards with a COUPLE of 74H etc binary counters, allowing MANY lights to be controlled at once. I think only one or two of these will be connected to the rangefinder. The rest will have some random blinking going on. Yes, I need to code this, but I figure LEDS are on a lower difficulty level than motors and I already have a lot going on with them anyway. Also, some of those cute TINY breadboards can be installed inside larger bugs for LOTS of light.
MOTORS: Long breadboards with many motors powered by battery or wall power source. Controlled by codes that creates twitchy movements, possibly control bugs or even bug parts like "wings."
NEXT STEPS:
-Code random light action
-Refine random motor code
-DESIGN BUGS! I'm totally uninspired about what these buggers will look like because the technical stuff consumes me so much. I need to figure out WHAT these bugs will look like and how I can use the sensors to make them more interesting, as well as surface alterations.
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