Sunday, December 11, 2016

Final_Project[2] = MarsVR


-I found this really cool tutorial that explains how to create a skybox out of a panoramic view in Unity.
-I had to somehow tweak it because the Unity version used in the tutorial was an older one.

Final_Project[1] = Google Cardboard SDK


-This is something completely (and extremely) different from what I first wanted to do for the final project.
-My first idea was to just make a 2D game with the TFT screen like in the 2nd mini-project.
-I got a free VR Box (just paid shipping) so then I decided to make something with Virtual Reality
-The VR Box is similar to the Google Cardboard, but it does not have a physical Reticle or button that allows to perform screen touches. So I have to limit the mechanics to just staring at objects
-However, when testing it inside Unity, notice how I can do left click with the mouse when staring at the cube and it works fine.
-This is a scene that came with the Google Cardboard SDK for Unity (current version 1.1)

Thursday, December 8, 2016

final project

Project 3

Final Project: Demonstration

Final Project

I strayed from my original plan for my final project to be an abstract mirror. During my second mini-project critique, it was mentioned that it was like a windless wind chime, and that interested me. I decided to focus more on sound.

I wanted to subvert the relaxing nature of wind chimes, and to create an interactive thing that, the more someone interacted with it, the less they wanted to be around it. As a person got closer and spent more time around it, the motors would spin more violently and the sound of the chimes would evolve from soft and musical to more cacophonous. However, because my other motor couldn't spin the chimes, the sound never got that loud, and most people enjoyed it.


Final Project: Structure

The structure ended up being the downfall of the larger motor; it wasn't strong enough to do what I wanted it to.

I wanted the small motor to spin things within other things that the larger motor would be spinning. That wasn't possible because cables would get tangled. So I made a wooden gear essentially that would be turned by the motor and would allow the smaller motor to turn in the center of it.


Later a kind of tap was added to the edge of the wood to give the motor head better traction.

Both motors are mounted with two brackets and a cable tie.

The structure was then mounted onto trimmed 2x4s nailed to plywood.

Finally the hanging components and circuitry were added. It was at this point I learned my motor wasn't strong enough. I later stained the wood black.

Final Project: Circuitry Completed + Schematic

I put a separate transistor for each motor; I wasn't sure if it was safe or even possible to run two motors through one transistor.

For my schematics, I couldn't actually find the TTL Jpeg Camera in the components menu, so I used something with four connections in its place, one for ground, power, TX(output, to pin 2), and RX(input, to pin 3). This ended up being some gas sensor.

I also couldn't find the exact rangefinder, so used another rangefinder with three connections in its place.




Demonstration for completed circuitry.