Theme of signals
I'm really interested int eh definition of a signal as a "beacon":
https://en.wikipedia.org/wiki/Signal
-Having dust sensoir inside of an object filled with tatters or ash; as person looks through them, projector image changes based off of reading from dust sensor
-A sense of fluttering, wispy objects, becoming more solid or frantic as person looks through tatters
-A beacon: beacon becoming larger amid fluttering, tattered fabric as person adds input
-Feeding a meter wishes or ash to keep light going
-Something involving paths?
-Projector shining light on uneven surface of metal
Showing posts with label ideas. Show all posts
Showing posts with label ideas. Show all posts
Monday, September 28, 2015
Wednesday, September 2, 2015
9/2 project 1 ideas
for this project I'd like to continue with the theme of 'Solarpunk' that I was playing with last semester.
I'd like to create something that runs on solar or wind, or some sort of crank. I'd like to gave a screen that grows a digital plant in realtime depemdimg on the amount of energy supplied by solar/wind etc. I'd like to make it interactive, like a whole mini-garden of digital plants that are self-sustaining or don't need batteries or to be plugged in.
I'd like to create something that runs on solar or wind, or some sort of crank. I'd like to gave a screen that grows a digital plant in realtime depemdimg on the amount of energy supplied by solar/wind etc. I'd like to make it interactive, like a whole mini-garden of digital plants that are self-sustaining or don't need batteries or to be plugged in.
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