Monday, September 14, 2009

Adam, Fiorela, Don and Sarah Brainstorms

People are becoming to dependent on Technology. It is becoming an integral part of our everyday lives.
-affecting health; excercising less
-affecting posture
-affecting priorities
-becoming alarmingly integrated into lives and mentality


We were thinking about creating a sensor object that flipped on a computer screen as you walked by. The screen would have some kind of enticing image or interactive feature that would engage the viewer and encourage them to sit down and interact with the computer. The fact that the computer flips on when the person walks by creates an element of almost technological and human interdependency... the person walks by the computer desk maybe subconsciously wants to engage with the computer while the computer turns on and entices the person to interact with it. The actual flipping on of the computer by a motion sensor eliminates, simplifies, and replaces a physical action with a technological one.

Another idea we were thinking about was creating a robotic companion. This also falls into the same category as human dependency on technology, but even more so because it involves an emotional dependency on this technology. We were thinking of creating a robot that responded to human interaction, through use of motion sensors, that would move, talk, wave, etc when a person interacted with it.

Another idea that evolved out of the robotic companion, was to make a simple machine that generated a very basic emotional response. We were thinking about creating a device that was obscure to the viewer, or possibly just a simple form, such as a box and with human interaction (such as a button press) spit out an object that would please the person engaging with it. We were thinking about possibly using those little valentine hearts because not only does recieveing candy create a positive human response, but it also has a statement written on them that generates a similar maybe even slightly more personal emotional repsonse the the technology.

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