I am currently setting up the scene in Unity for the user to travel around in. It's just a matter of positioning things, making sure textures are good, and everything is the right size. I also need to see if I can apply a script to my floating eyeballs to make it so they follow the first person camera's position. I also need a quick model of the little box I am keeping my sensors setup in.
This is the box I have designed. It is supposed to emulate the motifs I have going on in the Unity space. The user is required to stick their fingers into the holes in the box in order to press the buttons. This adds another layer to the whole paranoia setup that I have going on within the project.