Wednesday, November 30, 2011
Wave Shield Success!
I even added a few extra things such as female headers for where the speakers attach so there's no permanent soldering necessary.
So the wave shield looks pretty, and best of all IT WORKS! I downloaded some sample audio files and it plays them beautifully, Now just have to work on adding the proximity sensor and getting my own audio in.
Kelsey process work on final
Disaster Strikes
On the bright side, I do have three servo motors working and responding to input from the serial monitor. i had individual control of all of them.
My plan is to hook up some other sensor that will effect the movement of the motors. Right now I have a proximity sensor that I'm going to play with. I'm thinking of still using this tug-of-war idea that reacts to people's spatial relationships. I will post a picture of a setup later, but as of now, I will have three equidistant motors with a piece of fabric stretched taught between them. The motors will tug on their corner of the fabric when somebody passes by, and as multiple people move around, they were be engaging in this conflict. The setup is the same as the original concept, but it has to change somewhat. More concept to follow. I know I'm straying from my original media-affects-worldview idea, but without the internet, I don't see how it can be feasible or even credible to still talk about the same thing.
Again, more progress to follow. At least I have motors working!
Tuesday, November 29, 2011
Kelsey and Lin's process photos
Kelsey and Lin's process photos
Monday, November 28, 2011
And Gas Class
Wednesday, November 23, 2011
And the Two Proximity Sensors Work as Does Video
Working on the Processing and Arduino code.
For now, this is the sensor hookup to make sure its working, then I need to figure out how best to hook up in the black room:
And here are the numbers it was reading. The 62in. is its distance from the wall, and then when I stuck my hand in front of it, it read the 5in.
62 inches 157 cm
62 inches 157 cm
62 inches 157 cm
62 inches 157 cm
62 inches 157 cm
62 inches 157 cm
5 inches 12 cm
5 inches 12 cm
9 inches 22 cm
5 inches 12 cm
5 inches 12 cm
9 inches 22 cm
5 inches 12 cm
5 inches 12 cm
9 inches 22 cm
7 inches 17 cm
5 inches 12 cm
62 inches 157 cm
62 inches 157 cm
62 inches 157 cm
62 inches 157 cm
62 inches 157 cm
62 inches 157 cm
This tutorial may come in handy about serial communication: http://www.youtube.com/watch?v=g0pSfyXOXj8&feature=BFa&list=PLF5361659F62734A8&lf=results_video
And just in case, some more on proximity: http://www.ladyada.net/make/pumpkin/pumpkin.html
Arduino/Processing tutorial:
http://community.pachube.com/?q=node/12
http://www.arduino.cc/en/Tutorial/KnockSensor
And Arduino and Processing Can Talk Together
Otherwise...here's a link to other help for arduino and processing to talk together: http://arduino.cc/en/Tutorial/PhysicalPixel and this could also be a good potential use of arrays: http://www.arduino.cc/en/Tutorial/KnightRider
Button on left is in processing and when I scroll over it it controls the LED through Arduino.
Tuesday, November 22, 2011
Metamorphoses in Squishy Circuits
Squishy Circuit peacock. Leads of LED stretch across insulating dough (snot colored and consistency) to make contact w/ both sides of conductive dough (blueish). When the red wire connected to the 5V does not touch the dough, the LEDs remain off.
But when the red wire touches the conductive dough, the LEDs light up!
Troubleshooting with the Wave Shield
all in all I troubleshooted with different SD cards, different computers, different USB cords, different speakers, different code/example sketches, and different wave shields. I tested Sam's wave shield and it worked fine. So I need a new wave shield.
Unfortunately I won't be able to work on it until after thanksgiving break, as the kits to make new ones had to be ordered.
This break I will work on the concept portion of the piece Until i can get my hands on the kit to solder it. I just hope my soldering skills will be good enough to do this ... :/
Monday, November 21, 2011
ugh! Just thought to check the Serial Monitor!
Ugh! I can't believe I was struggling with this ALL weekend and wasn't smart enough to think of checking the serial monitor.
...goes to show how experienced I am with electronics :(
This is the message I get:
W
Wave test!
Free RAM: 688
Error: Card init. failed!
SD I/O error: 1, FF
Going to google this and see if it helps.
Disappointing Progress this Weekend
How to make and use the wave shield
http://www.ladyada.net/make/waveshield/
Installing the wave shield libraries and running a practice sketch to play audio
http://www.ladyada.net/make/waveshield/libraryhc.html
and the proximity sensor halloween pumpkin example.
http://www.ladyada.net/make/pumpkin/pumpkin.html
I know other people class have gotten this to work, I have tried for hours and hours and I can't even get the wave shield to play audio. Therefore I couldn't even move on to getting the proximity sensor hooked up.
Initially, I was vey confused as how to get started. I was looking at the tutorial for how to make the wave shield to understand the different parts on it. I was lucky to get one already assembled from Lu and Dan Dan, but because it already had wires coming out of it, and the wave shield in the example did not I wasn't sure how exactly to attach it to the Arduino. I just tried to use common sense and plug the wires coming out of the wave shield into the corresponding pins on the Arduino.
Because it's not setup like it is in the examples I can't help but wonder if thats whats causing me problems???
For some time I was having a problem with the code, to test out the wave shield- the example I was doing was supposed to play all the wav audio files on the SD card in a loop. After a few hours i fixed the problem with the code, turns out I didn't install the necessary libraries properly. THEN the code worked just fine, but still there was no audio playing from the wave shield.
I don't have speakers right now so I was using my headphones plugged into the audio jack. I can hear some static like noise, confirming that the headphones are plugged in- however none of the audio files on the disk are being played back.
I'm just frustrated at this point, hopefully someone in class can help me see something that I'm not, so i can going on this.
Here's an image of what I have setup
Sunday, November 20, 2011
And A Little More Progress
But as time and human capacities allow, I have realized that this IS possible, but not in the three weeks remaining in this semester and incorporating the materials we have learned in this class.
So instead, I have humbled myself and finalized a sensor-fied setup that will accomplish the same goal of intently exploring a space with movement and video.
The simple hookup is this:
Proximity sensors (input)-->Arduino-->Processing-->Video (output)
Basically, the arduino will take the input that the proximity sensors pick up, translate it to processing, and processing will, in turn and in theory, manipulate the video.
Links to code I that'll jump start me with the proximity sensors:
http://allaboutee.com/2011/07/04/arduino-proximity-sensor-circuit-tutorial-and-code/
http://www.arduino.cc/en/Tutorial/UltrasoundSensor
Tweakable code for interfacing Arduino with Processing:
http://www.arduino.cc/playground/Interfacing/Processing
Processing video refresher:
http://www.learningprocessing.com/examples/chapter-16/example-16-2/
Kind of exactly what I'm looking for in a YouTube tutorial:
http://www.youtube.com/watch?v=MMhKAaDBEx8
These are the guys who run it: http://training.oreilly.com/arduino-audio-visual/
For future notice with Max/MSP: http://www.arduino.cc/playground/Interfacing/MaxMSP
Video sidenote: http://nootropicdesign.com/ve/ (not useful yet)
Final Project Progress 1
Below is a screenshot of the set up I found online for recording sound on a wave shield for the Arduino, along with a library to do it that I am in the process of learning more about, from this site: Here
Friday, November 18, 2011
final project, progress 1
I plan to make a plant that lifts its branches towards people when they approach. Each branch will be a piece of wire mounted to a servo motor, with five or six branches total (I just bought some servos online; I expect to receive them right after Thanksgiving at the latest). My sensors are photocells. The first video shows one servo and sensor, with a wire attached. I think the servo can bear more weight, but I was just using scotch tape for the test and that tape isn't very strong. The second video shows two servos, each with their own photocell. I switched to bits of paper for the test, as the wires were getting in the way.
I plan to use a Mega for this, as I will have five or six photocells and motors. I will make small, delicate leaves out of copper sheet, give them a blue/green patina, and solder them to the wire branches. I plan to make some kind of pot or container for the plant to be sticking out of, with the wiring, Mega, and battery hidden inside.
Thursday, November 17, 2011
Wednesday, November 16, 2011
Random Bubble of Thought!
After today's discussion I was thinking a lot about the Andrea Fraser piece, and how I kept saying that I'm not trying to say the same things as she is. BUT... maybe I am to some degree. She's commenting on the museum system. When she describes the "art" on her tour she blows the descriptions up until they sound ridiculous. she's getting this from somewhere...
I think some artwork can have this high and mighty reputation, like only people who are well educated in fine arts can have an appreciation for it. They use fancy art terminology that regular people don't understand. It's one thing to know art vocabulary and use it in context, but It's demeaning when people use it to show off their art knowledge to people who aren't familiar with it.
I can speak from experience, because this has happened to me, it still happens to me today. Sometimes it's nice to have a conversation about art and use the english language. It works, you can have meaningful conversations and exchanges of information about art without going above everyone's heads: I do it all the time with my students. Thats how you learn.
What if i used a Painting thats not well known, perhaps a painting that an art expert would talk about using lots of fancy art terminology, and what if I made it more accessible to people who are not familiar with it. I make it more accessible by eliminating the stuffy-ness and bringing in humor by having it sing this fun upbeat catchy song. NOT what you would expect to go with the work, NOT how you would expect to learn anything about it, BUT it works and as the viewer you DONT feel stupid for not knowing big fancy art words.
Make it sing...?
What if I made the painting on the wall sing?
In keeping with the theme of education: I have written songs for kids about art. I might be itching to write a new one. I really want to look into this and work on it a bit.
Some examples of my songs:
And One of Two Options
There are two options I'm working on. Today, the goal is to determine which one is most feasible, and then full surge onwards to making it happen. Three weeks. Let's do this.
Option 1 - use the Wii fit board to walk through video footage of spaces that I have filmed
Option 2 - use the Kinect to explore an image in depth on a projection screen
Plan of action:
Today-determine which option is most possible
End of this week (Nov 13-19)-start programming
End of next week (Nov 20-26)- have footage edited and compiled
End of the week after (Nov 27-Dec 3)-have project working and troubleshoot
Last week (Dec 7)- rock out crit
Tuesday, November 15, 2011
Monday, November 14, 2011
3 artists for final project: realize virtuality
http://en.wikipedia.org/wiki/Real_Virtuality
Paul Chan
http://whitney.org/Collection/PaulChan
Wafaa Bilal : shoot an iraqi
http://artthreat.net/2007/05/wafaa-bilal-shoot-iraqi/
three (or four) similar artists
I found a few of these pieces from Katerie's suggested links on our class site.
This piece involves a piezo breath sensor, projectors and a wireless reader. Basically when you blow on the flower the sensor sends a signal for a program and device to read and project wireless data that is emitted in the room.
- http://www.grographics.com/risd/DmInfoBreath/1st-install/infoBreath.mov
David Bynoe is a sculptor that uses wind power to create kinetic sculptures. I like his simpler works like his 23' Wind Pole.
- http://www.youtube.com/watch?v=ZhJ6bCHdb7M&feature=channel_video_title
Joshua Allen Harris creates inflatable creatures that blow up when air comes from the subway vents. I like how his work is inconspicuous until it is activated randomly by the environment.
- http://www.youtube.com/watch?v=PH6xCT2aTSo
- http://www.inaba.us/Suck___Blow.html
3 Artists- LED Ovid's Metamorphoses
Internet Path and Art
3 Artists
http://www.heddier.com/electronic/d_load/html/kaufmann_en.html?XTCsid=loecwhyls
No an artist, but an example of how something very similar is being used in an actual museum. The museum is located in Germany and specializes in electronics based artwork. The link here is from the Heddier Electonics webpage as an example of how their technology has been used.
I couldn't find any information on the museum's webpage about the piece, or who exactly came up with the idea which is disappointing because it was the closest thing I would find to what I was doing.
http://www.anothersideofin.com/
This is is related project more than a related artist
"ANOTHER SIDE OF IN is an interactive multimedia art installation created by a collaboration of three artists.
Mike Gordon, musician and member of the band Phish, designed customized sounds extracted from his recent album, INSIDE IN. Marjorie Minkin, Mike’s mother and visual artist who has developed a unique process for making sculptural paintings with molded Lexan, created relief works for the looped sounds while listening to them. Jamie Robertson, creative technologist and musician, designed and built the innovative wireless electronics, enabling the viewer to interact with sound and light on each piece through proximity with the works."
http://www.driftingcity.com/main/featured/dreamgrove
" Dreamgrove is an ongoing participatory projects that connects a webpage (and iPhone App) to an interactive garden. It contains dreams. The app and webpage record them in a public, virtual field; the garden narrates them through an interactive soundscape.
There, through an array of motion and proximity sensors, visitors triggered a soundscape: zones of white noise, whispers, augmented sounds, and narrated dreams- connected to the database, spoken through trees. The layout, clusters and memory spaces of the virtual “field of points” mirror the structure and the sound intensities of the Interactive Garden."
UPDATE:
Thinking about the conversation I had with the class on monday about my project I wanted to add an additional artist.
When it was mentioned that I should think about how a museum tour can be "art" I immediately thought of the Andrea Fraser piece "Museum Highlights" in which she pretends to be a docent in a museum and leads unsuspecting museum visitors on a fake tour of the museum. She starts the tour, seemingly normal but eventually turns it into something ridiculous as she talks in detail about restrooms and water fountains. Here she uses the idea od a museum tour to make a commentary about the infrastructure.
http://news.wustl.edu/news/Pages/9446.aspx
I don't necessarily want to comment on the idea of the museum infrastructure myself, but I feel like this is a good idea of taking the idea of a museum tour and converting into art.
And Three Relevant Artists + One
(http://www.pcworld.com/article/239627/gigapixel_hack_makes_photos_more_interactive.html)
2. Filippo Vanucci-->interaction designer who does a lot of site specific installations; what I like about his work is the amount of interactivity he combines with moving video..."mechanical and physical elements coming to life" (http://www.filippovanucci.com/work/machinema/) & (http://www.adimarom.com/?p=1160)
3. Camille Utterback-->I enjoy her work because it captures two spaces in time and gives people a way to look into different spaces of the same world; its like a virtual observation dock, a really well thought out idea about exploring the world through spaces and observation (http://camilleutterback.com/projects/liquid-time-series/)
4. Adriaan Stellingwerff-->video work and screen based art (http://www.eternalsunset.net/more.php)
Sunday, November 13, 2011
Final project process
3 artists
http://www.dashndem.com/Dr._Whippy.html
Demitrios Kargotis (b. 1982/London) and Dash Macdonald (b. 1983/Wendover-England), have been working in collaboration since graduating from the Royal College of Art. Through public performance, social experiment and intervention, their practice explores and exposes the effect of existing socio-political systems and institutional mechanisms. They currently teach at Coventry University within the Industrial Design and Visual Art departments and their work is exhibited internationally, most recently in Helsinki, Istanbul, Tokyo, Linz, Zurich, Zagreb, Gijon and London.
2.Watashi-chan
Watashi-chan sound-activated inflatable clothing lets you simulate a blowfish
3.
Johannes Gees
http://johannesgees.com/?p=236Johannes Gees action Salat won a Honorary Mention in the Hybrid Art category of the Prix Ars Electonica 2008.
In the summer of 2007, Gees sneaked automated speakers into famous church towers in various Swiss cities and in one mountain village. At the times of Islamic prayer the call of the muezzin could be heard. The context for this action is the heated debate in Switzerland that ensued after right-wing conservative politicians demanded the ban of minarets.
On show at the OK Center are photos, a video showing the reactions of passer-bys, legal letters from city administrations, that followed the action, and one of the speakers, shown in the snapshot, that always on the full hour plays the sound that was used in the action.
http://www.we-make-money-not-art.com/archives/2008/09/ars-snapshot-of-the-day.php
Kelsey's last project influence
http://www.marxists.org/reference/subject/philosophy/works/ge/benjamin.htm The writings of Walter Benjamin, particularly "The Work of Art in the Age of Mechanical Reproduction." And more particularly his passage about the aura of art, and how the photograph acts as a half way medium for art.
http://www.jopjapenga.nl/?page=squamata inspired by as a sort of Indian headdress and used to capture the 'aura' or essence of the music played on them.
http://www.getty.edu/art/exhibitions/postwar_japan/ atsuko lightsuit
Artists Listing
This work illustrates and is exploring the use of facial expressions and how this translates or conveys certain meanings to an observer:
-------"My attempt is to capture and manipulate images of faces such that one can see through or past the illusion of totality and down to the granular level of a base emotional language."
--------------------------
http://human-intoface.net/
This is using a combination of text and image to illustrate and point to a purpose or a point of "What you do know can hurt you. Some of the worst secrets are those our friends keep from us. Some of the worst secrets are at work. Some of the worst secrets are at home. Some of the worst secrets are those we keep from ourselves."
-----------------------------------------------------
http://www.art.net/Studios/Visual/Rei/index-spir.html
I just thought this was very interesting:
-----------------------------------------
http://www.visualmusic.it/visualmusic.htm
Computer generated dialogue and the duality of the meanings and interpretations. This is super cool and I really like this work:
---------------------------
http://www.kenfeingold.com/
Sounds controlling the input to show and reveal a different emotion to the viewer:
--------------------------------------------
http://aesthetic-machinery.com/emotions.html
Artist Links
Interactive sculptures based on twitter feeds. Every time the word "art" is mentioned, the sculptures move.
http://jonirvine.com/post/241536901/neat-interactive-twitter-art-installation-based-words
Also takes data from twitter and prints them out, creating an archive based on expressive words.
http://www.rahulbotics.com/personal-projects/drums-of-war/
Takes data from news sites about the US-Iraq war and creates a "war-likelihood" index. A drum beats when a sensor is placed over an area with a high instance of war.
http://www.guardian.co.uk/artanddesign/interactive/2011/jan/21/gaza-photography-wiedenhofer-audio-slideshow
Photographs as propaganda involving the Israeli-Palestinian conflict.
three artists related to my final project thoughts
Theo Jansen (http://www.strandbeest.com/) is designing an artificial animal that moves based on wind power. These creatures are beautiful, and while they look alien, they look and move like living creatures. The scale is particularly impressive; they are the size of elephants. I was particularly taken with the way he talks about them. He always refers to them as animals, or skeletons, and when he is done with a design he declares it extinct and puts it in the bone yard, where the fossils of old designs can be seen. His goal, after he finalizes the design, is to release a herd of them on the beach to live their lives.
Octofungi (http://www.yvesamuklein.com/) is a sculpture that uses light sensors to detect the viewer. It will move differently depending on the viewer's movements. More complex responses can be had from gentler, more dextrous movements, and aggressive movements will make it behave timidly. Its design is visually complex and aesthetically pleasing. I am in love with this piece (well, the website sucks and there's no video of it in action, but I love the photos and description).
New Proposal - Middle East Tug-of-War
Nestled amidst a sea of Islamic states who generally share an anti-Israel viewpoint, Israel is constantly threatened. The world news media does nothing to help Israel's case. This extends further into the realm of social media. This misrepresentation of Israel in the media has the potential to rip the country apart.
Using an Arduino and several servo motors, I will create a literal representation of social media tearing apart the country. The servo motors will receive input via the Arduino and will receive live data from the social networking site, Twitter. Whenever a certain word is tweeted, the servo motor will turn a certain amount of degrees. The servos will be engaged in a literal tug-of-war, using flags of the different countries as the rope. I have not determined the number of motors to be used yet, but it will be at least two, representing two sides of the conflict.
I have a few different configurations in mind. The initial configuration I had involved two parties tugging between the Israeli flag. However, I feel as if this may oversimplify the conflict. Another configuration I have, and probably my favorite one, is to have motors representing all of the forces against israel equally pulling an Israeli flag, with a motor representing Israel nonexistent, leaving Israel in a helpless position. The third configuration would be israel one one side, with all of the forces against it on the other. It is similar to the first configuration in that it gives Israel a fighting chance, but it is still in a helpless position.
The work I will be doing in the upcoming weeks will be figuring out how twitter and the arduino interact. I found a tutorial for what I think will be helpful, which I will be attempting. If that goes well, the rest of the project should fall into place.
Saturday, November 12, 2011
Final Project Idea
1. Picking something I can actually work with. My knowledge of electronics is limited to what I've learned in this class, since I'm working by myself and I don't have as much time as I did for the mid-term project I need to choose something thats realistic towards my abilities and time frame.
2. I really want to take this opportunity to relate a project back to my major- Art Education. As an Art Ed major I chose Digital Media as my concentration, not only because it interests me, but because I want to learn how I can incorporate technology in the classroom in new and unique ways. With that goal in mind I want this project to become something that can be used in a classroom.
THE IDEA:
I want to use sensors to create some sort of interactive and educational experience for students and anyone else. I want to work with the idea of art history and famous works of art. I'm thinking of how a museum is set up with artworks, and a little blurb on the wall that you have to read. What if you didn't have to read the blurb to get information about the piece?
I want to create a system where proximity sensors track movement in front of a piece of art, signaling that someone is viewing the piece, and then attached speakers will play pre-recorded information about the piece, sort of like "fun-facts" the statements will be brief and interesting.
I can imagine that this system would be much more interesting and fun than just reading the statements, it also relates to ideas about assistive devices for people with vision impairments, and those cannot read well.
As far as the work I'm thinking about using, I'm considering something very well known visually but they may not know details about. I want this to appeal to people from elementary age and up. I'm thinking about the Mona Lisa (which has a very interesting history), or perhaps a Van Gogh or Picasso Piece. I'm really leaning towards the Mona Lisa though because I just learned a lot about it in my Renaissance art history course.
Now I have to figure out the mechanics of this thing.
I need to figure out :
How to use proximity sensors
How to make them activate speakers which will play my sounds
Where/How exactly is the proximity sensor triggered
Friday, November 11, 2011
Thursday, November 10, 2011
And More Final Ideation Process
What if I picked up the presence of people around different floors of the art building, or even third floor, and depending on where the person's presence was picked up, it would correspondingly play a specific sound or indicator for the specific space.
What's the point? I suppose it's a lot about thinking of presence in space and a weird desire to know what's going on all the time...sort of going with current cultural trends with the smartphones and the tweets and the facebooks, etc...just not sure if this is where I want to stop and focus.
Wireless programming: http://www.coolcircuit.com/gadgets/2008/07/16/programming-arduino-wirelessly/
Handy Website with lots of cool projects: http://www.coolcircuit.com/gadgets/category/arduino/page/9/
Virdual Midi drum, could make a whole wall or floor: http://www.coolcircuit.com/gadgets/2008/02/20/virtual-electronic-drum-midi-interface-for-mac-os-x/
This would be super neat as a way to show data. What sort of data...not sure yet...
http://www.nerdkraft.com/?p=132
http://hackaday.com/2011/07/19/analyzing-tvs-talking-heads-with-processing/
Pure fun: http://hackaday.com/2011/09/27/toilet-paper-printer-made-from-scrap-parts/
Backup sites:
http://hackaday.com/category/arduino-hacks/page/38/
http://www.instructables.com/tag/type-id/category-technology/channel-arduino/?&offset=18
Ok ok....what if I could control video using kinect. Walk (start video), stop (stop video) and then pan around the image to explore the space.
Yes.
That is what I would like to do. NOW to coordinate myself. Reference back to the guy who used huge, hi-def images and the hand motions read through a kinect responding like they do on most smart phones. Like this guy but interactive videography: http://www.pcworld.com/article/239627/gigapixel_hack_makes_photos_more_interactive.html
Video inputish:
http://homepage.mac.com/dave_chatting/arduinoeyeshield/
http://nootropicdesign.com/ve/
http://www.arduino.cc/playground/Main/InterfacingWithHardware