Wednesday, December 10, 2014

Final Process.3

Working with the waveshield.

I'm having a lot of trouble with this, not going to lie. I'm looking at all of these websites:

http://playground.arduino.cc/SmartWAV/SmartWAV
http://www.vizictechnologies.com/#!smartwav/c118s
http://media.wix.com/ugd/f7ab2a_bf8896899d6aef299da0b67bf0a2787d.pdf
http://www.instructables.com/id/Augmented-Hyper-Reality-Glove/step5/Arduino-Meet-Wave-Shield/
http://forums.adafruit.com/viewtopic.php?f=31&t=27821
https://docs.google.com/document/d/1OHE_LbmXDbp0VO8CaHbwalDecRNSR1N0VDuKLfmcOak/edit?hl=en_US&pli=1
https://learn.adafruit.com/adafruit-wave-shield-audio-shield-for-arduino/wavehc-library
http://www.circuitdiagram.org/sound-to-light-led-project.html

and I've downloaded all of the appropriate libraries that I need but the basic code that just lets me know if the wave shield is working okay isn't working at all. I don't know if the libraries aren't up-to-date or what but I'm a little concerned. I've looked at both Matt's and Claire's projects/codes and even though it doesn't seem like anyone has connected a sound sensor to a wave shield, I think I can work with what they have and tweak it to fit my needs. This is what I have so far:

#include
#include
#include
#include "WaveUtil.h"
#include "WaveHC.h"


SdReader card;    // This object holds the information for the card
FatVolume vol;    // This holds the information for the partition on the card
FatReader root;   // This holds the information for the filesystem on the card
FatReader f;      // This holds the information for the file we're play

WaveHC wave;      // This is the only wave (audio) object, since we will only play one at a time

//*************THINGS DECLARED*************************

int soundSensorPin = 0;     // the FSR and 10K pulldown are connected to analogue port0
int soundSensor;     // the analog reading from the FSR resistor divider

int threshold1= 700;
int threshold2= 800;
int threshold3= 900;

int volume1;
int volume2;
int volume3;

//**********************************************************

// this handy function will return the number of bytes currently free in RAM, great for debugging!
int freeRam(void)
{
  extern int  __bss_end;
  extern int  *__brkval;
  int free_memory;
  if((int)__brkval == 0) {
    free_memory = ((int)&free_memory) - ((int)&__bss_end);
  }
  else {
    free_memory = ((int)&free_memory) - ((int)__brkval);
  }
  return free_memory;
}

void sdErrorCheck(void)
{
  if (!card.errorCode()) return;
  putstring("\n\rSD I/O error: ");
  Serial.print(card.errorCode(), HEX);
  putstring(", ");
  Serial.println(card.errorData(), HEX);
  while(1);
}

  // set up serial port
  void setup() {
  Serial.begin(9600);           // set up Serial library at 9600 bps
  Serial.println("Wave test!");

  putstring("Free RAM: ");       // This can help with debugging, running out of RAM is bad
  Serial.println(freeRam());      // if this is under 150 bytes it may spell trouble!

  // Set the output pins for the DAC control. This pins are defined in the library
  pinMode(2, OUTPUT);
  pinMode(3, OUTPUT);
  pinMode(4, OUTPUT);
  pinMode(5, OUTPUT);

  // pin13 LED
  pinMode(13, OUTPUT);

  if (!card.init()) {         //play with 8 MHz spi (default faster!)
    putstring_nl("Card init. failed!");  // Something went wrong, lets print out why
    sdErrorCheck();
    while(1);                            // then 'halt' - do nothing!
  }

  // enable optimize read - some cards may timeout. Disable if you're having problems
  card.partialBlockRead(true);

// Now we will look for a FAT partition!
  uint8_t part;
  for (part = 0; part < 5; part++) {     // we have up to 5 slots to look in
    if (vol.init(card, part))
      break;                             // we found one, lets bail
  }
  if (part == 5) {                       // if we ended up not finding one  :(
    putstring_nl("No valid FAT partition!");
    sdErrorCheck();      // Something went wrong, lets print out why
    while(1);                            // then 'halt' - do nothing!
  }

  // Lets tell the user about what we found
  putstring("Using partition ");
  Serial.print(part, DEC);
  putstring(", type is FAT");
  Serial.println(vol.fatType(),DEC);     // FAT16 or FAT32?

  // Try to open the root directory
  if (!root.openRoot(vol)) {
    putstring_nl("Can't open root dir!"); // Something went wrong,
    while(1);                             // then 'halt' - do nothing!
  }

  // Whew! We got past the tough parts.
  putstring_nl("Ready!");
}

//**********************************************************

void loop(void) {
  soundSensor = analogRead(soundSensorPin);

  Serial.print("Analog reading = ");
  Serial.print(soundSensor);     // the raw analog reading

  // We'll have a few threshholds, qualitatively determined
  if (soundSensor int threshold< 100)
  {
    Serial.println(" - No pressure"); }

  else if (soundSensor < 50)
  {
    Serial.println(" - Light touch"), playcomplete("1fan.wav"); }

  else if (soundSensor < 100)
  {
    Serial.println(" - Light squeeze"), playcomplete("2cards.wav"); }

  else if (soundSensor < 200)
  {
    Serial.println(" - Medium squeeze"), playcomplete("3paper.wav"); }

  else
  {
    Serial.println(" - Big squeeze"), playcomplete("4pillow.wav"); }


  delay(1000);
}

// Plays a full file from beginning to end with no pause.
void playcomplete(char *name) {
  // call our helper to find and play this name
  playfile(name);
  while (wave.isplaying) {
  // do nothing while its playing
  }
  // now its done playing
}

void playfile(char *name) {
  // see if the wave object is currently doing something
  if (wave.isplaying) {// already playing something, so stop it!
    wave.stop(); // stop it
  }
  // look in the root directory and open the file
  if (!f.open(root, name)) {
    putstring("Couldn't open file "); Serial.print(name); return;
  }
  // OK read the file and turn it into a wave object
  if (!wave.create(f)) {
    putstring_nl("Not a valid WAV"); return;
  }

  // ok time to play! start playback
  wave.play();
}


It certainly needs some more work but I can't even test it because I can't seem to get the wave shield to respond, even though all of the .wav files are perfectly on there. I don't really know what to do. It's the day before this project is due but I'm going to give it a couple more tries. At 8pm tonight if I still can't get it to work then I might have to figure something else out L O L .............

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